Noise Adder

The purpose of this plugin is to add small irregularities to the current terrain.

Parameters Description

  • Noise Type: in uniform mode a random displacement is applied without preprocessing, while in gaussian mode the noise presents less “peaks” and more lower amplitude values (so it’s less coarse than uniform one).
  • Noise Amplitude: it’s possible to specify the maximum amplitude of the applied noise as a percentage of the total height of the existing terrain (that’s the difference between the highest and the lowest points) or as precise grid units.
  • Noise Coverage: allow to adjust the noise amount from no noise (0%) to noise at every pixel (100%).
  • Noise Seed: it’s the “magic number” used to generate the noise, it’s important because the same the seed the same the generated noise (that’s why you can preview the noise which will be applied after OK button clicking).

Known Bugs

The slider get out of sync if you enter the values directly in the coverage field.

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